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  <title type="text">好隨便的筆記BLOG</title>
  <subtitle type="html">好隨便的學校筆記記錄。</subtitle>
  <link rel="self" type="application/atom+xml" href="https://ossian.blog.shinobi.jp/atom"/>
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  <updated>2012-01-06T07:41:23+09:00</updated>
  <author><name>morithan</name></author>
  <generator uri="//www.ninja.co.jp/blog/" version="0.9">忍者ブログ</generator>
  <atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" />
  <entry>
    <id>ossian.blog.shinobi.jp://entry/10</id>
    <link rel="alternate" type="text/html" href="https://ossian.blog.shinobi.jp/flash/flash%20%E9%96%8B%E9%97%9C%E7%87%88%20as2.0" />
    <published>2014-03-02T07:58:45+09:00</published> 
    <updated>2014-03-02T07:58:45+09:00</updated> 
    <category term="FLASH" label="FLASH" />
    <title>Flash 開關燈 as2.0</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[<p><img src="http://cdn-ak.f.st-hatena.com/images/fotolife/m/morithan/20140302/20140302055959.png" alt="" width="450" height="253" style="float: none;" /><br />
<br />
因為說明的很含糊，<br />
感覺鐵定會有人看不懂的，<br />
所以這裡放上<a href="https://app.box.com/s/c2rkr7vibjxuhndacrpo" title="" target="_blank">檔案</a><br />
<br />
</p><br /><br /><a href="https://ossian.blog.shinobi.jp/flash/flash%20%E9%96%8B%E9%97%9C%E7%87%88%20as2.0" target="_blank">つづきはこちら</a>]]> 
    </content>
    <author>
            <name>morithan</name>
        </author>
  </entry>
  <entry>
    <id>ossian.blog.shinobi.jp://entry/3</id>
    <link rel="alternate" type="text/html" href="https://ossian.blog.shinobi.jp/maya/maya%E6%9C%9F%E6%9C%AB" />
    <published>2012-01-13T16:43:56+09:00</published> 
    <updated>2012-01-13T16:43:56+09:00</updated> 
    <category term="MAYA" label="MAYA" />
    <title>MAYA期末</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[MAYA場景製作(完)<br />
<a href="http://ossian.blog.shinobi.jp/Entry/1"><br />
門的部分</a><br />
<a href="http://ossian.blog.shinobi.jp/Entry/2/">窗戶部分</a><br />
<a href="http://ossian.blog.shinobi.jp/Entry/4">檔雨棚部分</a><br />
<a href="http://ossian.blog.shinobi.jp/Entry/5">盆栽部分</a><br />
<a href="http://ossian.blog.shinobi.jp/Entry/6/">搖搖椅的部分</a><br />
<a href="http://ossian.blog.shinobi.jp/Entry/7/">牆壁貼圖</a><br />
<a href="http://ossian.blog.shinobi.jp/Entry/8">其他貼圖</a><br />
<a href="http://ossian.blog.shinobi.jp/Entry/9/">攝影機和輸出</a><br />
<br />
<br />
順帶一題我知道畫面很小，<br />
可是我沒有太多時間一張一張圖截小，<br />
也沒有時間裡拜一或二留在學校陪大家做作業，<br />
總之文字上面都有敘述按鍵的位置，<br />
認真做看的話應該都還看得懂。<br />
<br />
其實我很認真的覺得老師上課都有講過了，<br />
發這種東西好像很沒有禮貌，<br />
可是又可是............<br />
我還是很希望大家期末作業交得出來。<br />
<br />
另外有疑問請愛用可以分享視窗的Skype，<br />
雖然問題我想我八成解決不了OTZ。]]> 
    </content>
    <author>
            <name>morithan</name>
        </author>
  </entry>
  <entry>
    <id>ossian.blog.shinobi.jp://entry/9</id>
    <link rel="alternate" type="text/html" href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E6%94%9D%E5%BD%B1%E6%A9%9F%E5%92%8C%E8%BC%B8%E5%87%BA" />
    <published>2012-01-08T20:38:02+09:00</published> 
    <updated>2012-01-08T20:38:02+09:00</updated> 
    <category term="MAYA" label="MAYA" />
    <title>&lt;maya&gt; 期末作業-攝影機和輸出</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[<img alt="" src="//ossian.blog.shinobi.jp/File/24bb545c.png" /><br />
<br />
打開偏好設定(Preference)(右下角紅色圈圈的那個)，<br />
Settings的Time調成NTSC(30fps)，<br />
也就是每秒鐘跑30個影格，<br /><a href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E6%94%9D%E5%BD%B1%E6%A9%9F%E5%92%8C%E8%BC%B8%E5%87%BA" target="_blank">筆記下收</a>]]> 
    </content>
    <author>
            <name>morithan</name>
        </author>
  </entry>
  <entry>
    <id>ossian.blog.shinobi.jp://entry/8</id>
    <link rel="alternate" type="text/html" href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E5%85%B6%E4%BB%96%E8%B2%BC%E5%9C%96" />
    <published>2012-01-08T02:45:14+09:00</published> 
    <updated>2012-01-08T02:45:14+09:00</updated> 
    <category term="MAYA" label="MAYA" />
    <title>&lt;maya&gt; 期末作業-其他貼圖</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[<img alt="" src="//ossian.blog.shinobi.jp/File/b487c7ed.png" /><br />
<br />
再來建立一個Blinn來製作檔雨棚的貼圖，<br />
按下Color旁邊的小框框選擇Checker，<br />
套用到遮雨棚上。<br /><a href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E5%85%B6%E4%BB%96%E8%B2%BC%E5%9C%96" target="_blank">筆記下收</a>]]> 
    </content>
    <author>
            <name>morithan</name>
        </author>
  </entry>
  <entry>
    <id>ossian.blog.shinobi.jp://entry/7</id>
    <link rel="alternate" type="text/html" href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E7%89%86%E5%A3%81%E7%9A%84%E8%B2%BC%E5%9C%96" />
    <published>2012-01-07T21:28:07+09:00</published> 
    <updated>2012-01-07T21:28:07+09:00</updated> 
    <category term="MAYA" label="MAYA" />
    <title>&lt;maya&gt; 期末作業-牆壁的貼圖</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[<img alt="" src="//ossian.blog.shinobi.jp/File/54e17fec.png" /><br />
<br />
在開始講貼圖之前，<br />
請先把FTP上PolyWall的貼圖素材放到專案下的sourceimages資料夾裡，<br />
如果素材檔沒放在專案裡的話，<br />
之後傳壓縮檔給老師，老師會看不到貼圖的圖片。<br />
<br /><a href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E7%89%86%E5%A3%81%E7%9A%84%E8%B2%BC%E5%9C%96" target="_blank">筆記下收</a>]]> 
    </content>
    <author>
            <name>morithan</name>
        </author>
  </entry>
  <entry>
    <id>ossian.blog.shinobi.jp://entry/6</id>
    <link rel="alternate" type="text/html" href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E6%90%96%E6%90%96%E6%A4%85%E7%9A%84%E9%83%A8%E5%88%86" />
    <published>2012-01-07T19:03:54+09:00</published> 
    <updated>2012-01-07T19:03:54+09:00</updated> 
    <category term="MAYA" label="MAYA" />
    <title>&lt;maya&gt; 期末作業-搖搖椅的部分</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[<img alt="" src="//ossian.blog.shinobi.jp/File/f5e87d96.png" /><br />
<br />
<div>
	切換到側邊視圖(Side View)，</div>
<div>
	使用多邊形工具( Mesh &gt; Create Polygon Tool)，<br />
	做出搖搖椅的形狀，<br />
	<br />
	---題外---<br />
	<br />
	本來想說要寫小木馬會比較清楚，<br />
	可是因為我私心想做小鳥形狀，<br />
	所以寫成搖搖椅(喂)。</div>
<br /><a href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E6%90%96%E6%90%96%E6%A4%85%E7%9A%84%E9%83%A8%E5%88%86" target="_blank">筆記下收</a>]]> 
    </content>
    <author>
            <name>morithan</name>
        </author>
  </entry>
  <entry>
    <id>ossian.blog.shinobi.jp://entry/5</id>
    <link rel="alternate" type="text/html" href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E7%9B%86%E6%A0%BD%E9%83%A8%E5%88%86" />
    <published>2012-01-07T18:15:41+09:00</published> 
    <updated>2012-01-07T18:15:41+09:00</updated> 
    <category term="MAYA" label="MAYA" />
    <title>&lt;maya&gt; 期末作業-盆栽部分</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[<img alt="" src="//ossian.blog.shinobi.jp/File/0011f335.png" /><br />
<br />
接下來要製作盆栽的部分，<br />
請在側視圖建立一個圓柱體(Cylinder)並且縮放到差不多上圖那樣。<br /><a href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E7%9B%86%E6%A0%BD%E9%83%A8%E5%88%86" target="_blank">筆記下收</a>]]> 
    </content>
    <author>
            <name>morithan</name>
        </author>
  </entry>
  <entry>
    <id>ossian.blog.shinobi.jp://entry/4</id>
    <link rel="alternate" type="text/html" href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E6%93%8B%E9%9B%A8%E6%A3%9A%E9%83%A8%E5%88%86" />
    <published>2012-01-07T17:14:25+09:00</published> 
    <updated>2012-01-07T17:14:25+09:00</updated> 
    <category term="MAYA" label="MAYA" />
    <title>&lt;maya&gt; 期末作業-擋雨棚部分</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[<div>
	<img alt="" src="//ossian.blog.shinobi.jp/File/35b9d38d.png" /></div>
接著切換到側邊視圖(Side View)，<br />
再度使用多邊形工具( Mesh &gt; Create Polygon Tool)，<br />
拉出擋雨棚側邊的形狀。<br /><a href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E6%93%8B%E9%9B%A8%E6%A3%9A%E9%83%A8%E5%88%86" target="_blank">筆記下收</a>]]> 
    </content>
    <author>
            <name>morithan</name>
        </author>
  </entry>
  <entry>
    <id>ossian.blog.shinobi.jp://entry/2</id>
    <link rel="alternate" type="text/html" href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E7%AA%97%E6%88%B6%E9%83%A8%E5%88%86" />
    <published>2012-01-07T16:21:56+09:00</published> 
    <updated>2012-01-07T16:21:56+09:00</updated> 
    <category term="MAYA" label="MAYA" />
    <title>&lt;maya&gt; 期末作業-窗戶部分</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[<div>
	<div>
		<div>
			<img alt="" src="//ossian.blog.shinobi.jp/File/1.png" style="width: 500px; height: 281px; " /><br />
			<br />
			根據<a href="http://ossian.blog.shinobi.jp/Entry/1/">門的部分</a>一開始製作門框的方法，</div>
	</div>
</div>
用差集( Mesh &gt; Boolens &gt; Difference)把窗框挖出來，<br />
(記得先留一份挖窗框的物件放在旁邊待會要來做窗戶)。<br /><a href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E7%AA%97%E6%88%B6%E9%83%A8%E5%88%86" target="_blank">筆記下收</a>]]> 
    </content>
    <author>
            <name>morithan</name>
        </author>
  </entry>
  <entry>
    <id>ossian.blog.shinobi.jp://entry/1</id>
    <link rel="alternate" type="text/html" href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E9%96%80%E7%9A%84%E9%83%A8%E5%88%86" />
    <published>2012-01-06T08:47:19+09:00</published> 
    <updated>2012-01-06T08:47:19+09:00</updated> 
    <category term="MAYA" label="MAYA" />
    <title>&lt;maya&gt; 期末作業-門的部分</title>
    <content mode="escaped" type="text/html" xml:lang="utf-8"> 
      <![CDATA[<img alt="" src="//ossian.blog.shinobi.jp/File/01.png" /><br />
<br />
<div>
	關於MAYA期末作業的場景製作，</div>
<div>
	首先請先建立一個新專案( File &gt; Project &gt; New&nbsp;Project&nbsp;)，</div>
<div>
	再來把 Create &gt; Polygons Primitives 裡的 Interactive Creation關掉，</div>
<div>
	讓物件創立時的位置在場景中心，</div>
<div>
	再來先建立一個Cube當做牆壁 ( Create &gt; Polygons Primitives &gt; Cube)。</div>
<div>
	&nbsp;</div>
<br /><a href="https://ossian.blog.shinobi.jp/maya/-maya-%20%E6%9C%9F%E6%9C%AB%E4%BD%9C%E6%A5%AD-%E9%96%80%E7%9A%84%E9%83%A8%E5%88%86" target="_blank">筆記下收</a>]]> 
    </content>
    <author>
            <name>morithan</name>
        </author>
  </entry>
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